Globale Wertschöpfungsketten und nationale Institutionen

Eine wirtschaftssoziologische Analyse zu Entwicklern digitaler Spielesoftware in Deutschland, Schweden und Polen
Nomos, 1. Edition 2019, 407 Pages
The product is part of the series HWR Berlin Forschung
Book
€84.00
ISBN 978-3-8487-5910-1
Available
eBook
€0.00
ISBN 978-3-7489-0037-5
Available
Prices include VAT. Depending on the delivery address, VAT may vary at checkout.
Description
Along with only a small handful of European industries, video game development typifies creative knowledge work under high-risk employment conditions. Data on the global video game market indicate that the industry is expanding worldwide and will only continue to gain in relevance for European economies in the future. In this context, the author of this study analyses the interaction between macro-institutional and industry-specific conditions as well as work and employment systems at company level in three countries. At the micro-level, the author focuses on interest representation, employment flexibility and the role of worker qualifications and skills. At the macro-institutional level, she focuses on analysing labour regulation as well as on educational and financial systems. The author, Christina Teipen, conducts research and teaches in the areas of comparative institutional analysis and global value chains.
Bibliographical data
Bibliographical data
Edition 1
ISBN 978-3-8487-5910-1
Subtitle Eine wirtschaftssoziologische Analyse zu Entwicklern digitaler Spielesoftware in Deutschland, Schweden und Polen
Publication Date Aug 15, 2019
Year of Publication 2019
Publisher Nomos
Format Softcover
Language deutsch
Pages 407
Medium Book
Product Type Scientific literature
Additional material
Product safety information

Manufacturer of products offered under GPSR

Nomos Verlagsgesellschaft mbH & Co. KG
Waldseestraße 3 - 5
76530 Baden-Baden, Germany

service@nomos.de
www.nomos.de

© 2025 Nomos Verlagsgesellschaft mbH & Co. KG